Please use this identifier to cite or link to this item:
https://dair.nps.edu/handle/123456789/2577
Full metadata record
DC Field | Value | Language |
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dc.contributor.author | Ying Zhao | |
dc.contributor.author | Don Brutzman | |
dc.contributor.author | Douglas J. MacKinnon | |
dc.date.accessioned | 2020-03-16T18:18:28Z | - |
dc.date.available | 2020-03-16T18:18:28Z | - |
dc.date.issued | 2013-09-30 | |
dc.identifier.citation | Published--Unlimited Distribution | |
dc.identifier.uri | https://dair.nps.edu/handle/123456789/2577 | - |
dc.description | Acquisition Management / NPS Faculty Research | |
dc.description.abstract | MMOWGLI (Massive Multiplayer Online Wargame Leveraging the Internet), sponsored by the Office of Naval Research, is an online game platform designed to elicit collective intelligence from an engaged pool of world-wide players. In the past, the Naval Postgraduate School hosted a series of successful games including piracyMMOWGLI (2011), energyMMOWGLI (2012) and biiMMOWGLI(2013) which built the critical mass of players needed to find creative solutions to real-life, difficult business problems such as piracy, energy and business innovation initiatives (bii). NPS also leveraged MMOWGLI with the analytic framework of Lexical Link Analysis (LLA) to link the game data to the concepts documented in two business processes ( i.e. improve DoD energy efficiency and improve future open systems architecture [OSA] strategy]. We demonstrated the synergy of using both tools to gain faster viability of new ideas to improve the acquisition process, and sorted the idea cards that might be good candidates for further investigation. We then determined that the majority of Navy programs are affected by (or critically dependent on) energy issues, but goals and terms are handled inconsistently. It is evident that MMOWGLI together with LLA is an important tool for comparing and considering innovative ideas using social media games to improve acquisition processes. | |
dc.description.sponsorship | Acquisition Research Program | |
dc.language | English (United States) | |
dc.publisher | Acquisition Research Program | |
dc.relation.ispartofseries | Lexical Link Analysis | |
dc.relation.ispartofseries | NPS-AM-13-106 | |
dc.subject | Massive Multiplayer Online Wargame Leveraging the Internet | |
dc.subject | MMOWGLI | |
dc.subject | Collective Intelligence | |
dc.subject | Brainstorming Social Media | |
dc.subject | Match Matrix | |
dc.subject | Idea Cards | |
dc.subject | Action Plans | |
dc.subject | Open Systems Architecture | |
dc.subject | OSA Strategy | |
dc.subject | Lexical Link Analysis | |
dc.subject | LLA | |
dc.subject | Text Mining | |
dc.subject | Data Mining | |
dc.subject | Program Elements | |
dc.subject | Unstructured Data | |
dc.subject | Data-Driven | |
dc.subject | Acquisition Process | |
dc.title | Combining MMOWGLI Social Media Brainstorming with Lexical Link Analysis (LLA) to Strengthen the DoD Acquisition Process | |
dc.type | Technical Report | |
Appears in Collections: | Sponsored Acquisition Research & Technical Reports |
Files in This Item:
File | Size | Format | |
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NPS-AM-13-106.pdf | 7.18 MB | Adobe PDF | View/Open |
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